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Blast from the past!
Zeitgeist port Zeitgeist
Health 100
Attack 15
Special 30
Armor 25
Speed 30

AbilitiesEdit

Enemy Ability: Terror

Greatly delays target hero.

This ability delays the target by reducing their energy. This effect depends on Special and has a magnitude of 3.5 Exclamation.

Self Ability: Shriek

Deals armor-piercing damage and delays the whole party.

The damage from this ability depends on Attack and has a magnitude of 0.3 Exclamation.

This ability delays the targets by reducing their energy. This effect depends on Special and has a magnitude of 0.85 Exclamation.

StrategyEdit

While Zeitgeists aren't really dangerous on their own, their delaying can really break your party's strategy, and they should be taken out as fast as possible.

If you need a party member to remain unaffected by the delays, like a Monk who heals your party, or a Mage charging up for a blast, cover them with Knight 's protect or one of the untargetable buffs.

Abilities that produce passive buffs are great idea when fighting Zeitgeists, as they allow the hero to remain useful to the party even if they can't move. The best examples are Blind Archer's Ear Shot, Pyra's Cauterize, or Knight's Protect.