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Offense is the best offense.
Unknown port Wild Batling
Health 100
Attack 40
Special 15
Armor 10
Speed 35
Enemy Ability Raging Strike
Self Ability Primal Scream


AbilitiesEdit

Enemy Ability: Raging Strike

This ability damages the targeted enemy and gives the Wild Batling a Rage buff. This buff increases its Attack and Speed. Rage buffs last for 4 turns. The Wild Thing can have multiple Rage buffs at the same time.

The direct damage from this ability depends on Attack and has a magnitude of 0.85 Exclamation.

The Attack and Speed increase from the Rage buff depends on Special and has a magnitude of 0.35 Exclamation.

Self Ability: Primal Scream

This ability is an area attack that damages all enemies. It uses up all of the Wild Batling's Rage buffs, and deals more damage the more buffs it has. It can be used without any Rage, but does not deal much damage.

The direct damage from this ability depends on Attack and has a magnitude equal to:

0.2 + 0.3 * [number of Rage buffs] Exclamation.

StrategyEdit

Kill them quickly, before they build up too much rage. This is fairly easy due to their low Armor. As they are melee enemies, Assassin's Riposte is very useful. Mage's delayed attacks are not well suited to this enemy; use few charges or none at all.