|Deadly sniper trusting his senses.|
|Enemy Ability||Blind Shot|
|Ally Ability||Guided Shot|
|Self Ability|| Earshot
Enemy Ability: Blindshot
This ability states that it deals damage to a randomly selected enemy. This is true, but it is more likely to hit the enemy you click. Blindshot may target enemies which have been made untargetable.
Ally Ability: Guided Shot
This ability places the Guided Strike buff on the selected ally that lasts for 4 turns. Whilst the buff is active, each time an ally uses their enemy ability, the Blind Archer immediately attacks that enemy. Blind Archer gains XP when he uses this ability and for the damage dealt by his bonus attacks.
Self Ability: Earshot
This ability places the Earshot buff on the Blind Archer for one turn. Whilst the buff is active, the Blind Archer immediately attacks any enemy that attacks the party. The Archer's attack happens just after the enemy attack, and will not trigger if the attack kills the Archer. This only triggers when the enemy attacks on their turn - if the enemy attack is itself triggered by an ability like Earshot or Riposte, the Blind Archer does not counter-attack.
This hero has a great synergy with Witch's Bloodlust. If he uses one of his secondary abilities like the Guided Shot, Bloodlust's attack buff will boost his normal attacks as well as the extra ones, greatly increasing the overall damage per turn. Additionally, as Blind Shot can't be targetted reliably anyway, the lack of control is less of a drawback.
|Joins the party during an Endless Journey||Show me to the enemies.|
|Find an item||Pack it up and let's move on.|
|Encounters strong enemy||Something big approaches.|
|Ally dies||I can't hear you. Where are you?|
|Both allies dead||
I'm alone again.
Everyone went silent.
|Reduced to low health||Send some help.|
|Uses Blind Shot||
|Uses Guided Shot||
You'll be my eyes.
I can hear your moves.
You won't dare.
My senses grow sharper.
I have found my focus.